
The article provides a decolonial and feminist analysis of a particular kind of platform economies, namely those working on location-based applications called on-demand delivery apps. This review seeks to address these gaps in research and practice in this area of focus. While there is some primary research on how these communities engage with media platforms, digital networks and online leisure content in diverse contexts, there is a need for a comprehensive synthesis of the empiricism of their multifaceted ‘media life’. Hence, this desk research takes on a holistic approach by addressing one of the key gaps in this demographic and their virtual life – digital leisure. The restrictive lens of utility-centeredness may lead to insufficient, and even directly contribute to misleading data on these communities, which is often instrumentalized by aid agencies in their pursuit for equitable and meaningful connectivity for these targeted populations. Leisure has proven to be fundamental to social and mental well-being as it allows for unstructured time and thought (Arora, 2019), an essential gateway into self and community actualization. This approach negates much of their digital life, that which is consumed by leisure and play – popular media entertainment, gaming, romancing, and social networking, much like typical online users worldwide. Research on forcibly displaced people and their digital cultures have dominantly focused on utility-driven ends, primarily tied to goals of assimilation, social surveillance/tracking, economic betterment and other aid agencies’ specific agendas and outcomes. Readers looking for an interdisciplinary, historical and spatial approach to staid Web 2.0 discourses will undoubtedly benefit from this text.

Ranging from the 19th century British factory garden to Tokyo Disneyland, this book offers numerous spatial metaphors to bring to life aspects of new media spaces. This book takes the reader on a metaphorical journey through multiple forms of public parks such as Protest Parks, Walled Gardens, Corporate Parks, Fantasy Parks, and Global Parks, addressing issues such as virtual activism, online privacy/surveillance, digital labor, branding, and globalization of digital networks.


It makes the case that the history and politics of public parks as an urban commons provides fresh insight into contemporary debates on corporatization, democratization and privatization of the digital commons.
#NYAN CAT LOST IN SPACE FRIP FREE#
This book investigates the digital public sphere by drawing parallels to another leisure space that shares its rhetoric of being open, democratic, and free for all: the urban park. What is needed is a perspective that is invested in neither a utopian or dystopian posture but sees historical continuity to this cyber leisure geography. There is much excitement about Web 2.0 as an unprecedented, novel, community-building space for experiencing, producing, and consuming leisure, particularly through social network sites.
